virtual void DrawableCopyback(Render::Texture* tex, const Matrix2F& mvp, const Matrix2F& texgen, unsigned flagMask = 0xFFFFFFFF);
DrawableCopyback performs a copy of DrawableImage results to back to a render surface.
Parameters |
Description |
Render::Texture* tex |
An array of input textures. |
const Matrix2F& mvp |
The matrix to apply to the quad that renders the area affected by the operation. |
const Matrix2F& texgen |
An array of texture generation matrices, one per items in tex. |
unsigned flagMask = 0xFFFFFFFF |
The mask of ShaderManager::GetDrawableImageFlags() to accept. |