virtual void DrawProcessedComplexMeshes(ComplexMesh* p, const StrideArray<HMatrix> & matrices) = 0;
DrawProcessedComplexMeshes draws a range of complex meshes. Complex meshes represent multi-fill shape that is drawn and tessellated as a unit.
Parameters |
Description |
ComplexMesh* p |
Pointer to ComplexMesh which represents a multi-fill shape. |
const StrideArray<HMatrix> & matrices |
HMatrix which maps a unit rectangle to a bounding rectangle. |