enum PushRenderTargetFlags { PRT_NoClear = 0x01, PRT_Resolve = 0x02, PRT_NoSet = 0x04, PRT_Subscene = 0x08, PRT_NoEvent = 0x10 };
Flags available to the Push/PopRenderTarget method (defaults to none).
Members |
Description |
PRT_NoClear = 0x01 |
Do not clear the render target being pushed (clear is done by default). |
PRT_Resolve = 0x02 |
Resolve the current backbuffer to a texture before rendering (X360). |
PRT_NoSet = 0x04 |
Do not actually set the render target on the device (optimization for filter drawing). Implies PRT_NoClear. |
PRT_Subscene = 0x08 |
The content will be rendered to target is a subscene. This implies HS_InRenderTarget, and removes UserMatrix transformations. |
PRT_NoEvent = 0x10 |
Disables RenderEvents for the Push/Pop operation. |
Render_HAL.h