virtual void SetStereoDisplay(StereoDisplay sDisplay, bool setstate = false);
SetStereoDisplay sets which eye to use when drawing a 3D stereo image. If set to StereoCenter, no stereo effect will be used.
Parameters |
Description |
StereoDisplay sDisplay |
Enumeration for 3D stereo rendering. |
bool setstate = false |
Boolean indicating whether the renderer should manage changing the drawing surface or not. |