Image::GetUVNormMatrix

Image::GetUVNormMatrix
virtual void GetUVNormMatrix(Matrix2F* mat, TextureManager* manager);
Description

GetUVNormMatrix fills in a matrix that converts normalized UV (0, 0, 1, 1) coordinate space to the HAL-specific UV such as packed sub-images, resample, etc.

Parameters
Parameters 
Description 
Matrix2F* mat 
A transformation matrix of type Matrix2F
TextureManager* manager 
The texture manager for handling texture changes.