struct ImageUpdateQueue { ArrayLH<UpdateRef, StatRender_TextureManager_Mem, UpdateShrinkPolicy> Queue; };
ImageUpdateQueue is a simple array-based queue used to record image update requests and execute them all at once. Uses the lower pointer bit to determine whether this is a full or partial image update.
Data Member |
Description |
|
Method |
Description |
Adds an image update request to the queue. | |
Adds an image update request to the queue. | |
Process the image update requests. |
Render_Image.h