Matrix2x4::SetParlToRect

Matrix2x4::SetParlToRect
Matrix2x4& SetParlToRect(const T* parl, T x1, T y1, T x2, T y2);
Description

SetParlToRect transforms a parallelogram to a rectangle. 

The parallelograms are defined by the matrices which represent the edge coordinates of the parallelogram. The 3 corners of the parallelogram are identified by a float array Float[6] mapped to x1, y1, x2, y2, x3, y3 and the fourth point is calculated internally.

           *---------------*(a3,b3)            *----------*(x2,y2)
          /               /                    |          |

        /               /           ---->      |          |
 (a1,b1)*---------------*(a2,b2)       (x1,y1) *----------*
Parameters
Parameters 
Description 
const T* parl 
Pointer to float array representing the coordinates of the parallelogram. 
T x1 
The x coordinate value of the bottom left corner of the rectangle. 
T y1 
The y coordinate value of a bottom left corner of the rectangle. 
T x2 
The x coordinate value of top right corner point of the rectangle. 
T y2 
The y coordinate value of top right corner point of the rectangle. 
Return Value

Matrix2x4 representing the transformed rectangle.