Scaleform::Render::MemoryManager
class MemoryManager : public RefCountBase<MemoryManager, Stat_Default_Mem>;
MemoryManager is used by console render HAL(s) and is responsible for allocating and freeing video memory, including textures. Implementation of this class will typically only be provided on consoles, as PC needs to allocate different resources separately. The only unified allocation interface for consoles and PC is provided by TextureManager, which should work with all memory managers.
Method |
Description |
Allocates renderer memory of specified type. | |
Frees the allocated block set by Alloc. | |
Checks whether the memory allocation has failed or not. |
Render_MemoryManager.h