virtual unsigned GetFillCount(unsigned layer, unsigned meshGenFlags) const;
GetFillCount returns the logical number of fills a shape has, which also serves to determine whether the shape is a simple or a complex shape. Simple shapes have FillCount <= 1, whereas complex shapes have more. FillCount and FillData should not change after the MeshProvider is created. The number of fills may be affected by MeshGenFlags; a mask, for example, typically only needs one fill.
Parameters |
Description |
unsigned layer |
The number of layers for the shape. |
unsigned meshGenFlags |
The flag indicating the type of mesh generated. |
A value containing the number of fills.