MeshStagingBuffer::IsCached

MeshStagingBuffer::IsCached
bool IsCached(MeshBase* pmesh);
Description

IsCached determines whether the mesh is in the MeshStagingBuffer.

Parameters
Parameters 
Description 
MeshBase* pmesh 
Pointer to the MeshBase for obtaining the mesh. 
Return Value

A Boolean value of true if the mesh is in MeshStagingBuffer and false otherwise.