Point3::Mul

Point3::Mul
SF_INLINE Point3<T>& Mul(const Point3<T> & pt);
SF_INLINE Point3<T>& Mul(T val);
SF_INLINE Point3<T>& Mul(T x2, T y2, T z2);
Description

Mul multiplies the current point with the passed value or point. A call to the Mul function is equivalent to calling the *= operator.

Parameters
Parameters 
Description 
const Point3<T> & pt 
A point whose coordinates are used for multiplication with the current point's coordinates. 
T val 
A fixed value multiplied by the current point's coordinate values. 
T x2 
Variable whose value is multiplied with the x coordinate of the current point. 
T y2 
Variable whose value is multiplied with the y coordinate of the current point. 
T z2 
Variable whose value is multiplied with the z coordinate of the current point. 
Return Value

A value containing the result of the multiplication.