static PrimitiveBatch* Create(Primitive* p, BatchType type, unsigned meshIndex, unsigned meshCount);
Create creates a batch of primitives.
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Parameters |
Description |
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Primitive* p |
Pointer to Primitive used in the batch. |
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BatchType type |
The type of batch rendering. |
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unsigned meshIndex |
The index of the mesh in the buffer. |
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unsigned meshCount |
The number of meshes in the buffer. |
The created PrimitiveBatch.