Scaleform::Render::PrimitiveFill
class PrimitiveFill : public RefCountBaseNTS<PrimitiveFill, StatRender_TreeCache_Mem>, public Unassignable;
PrimitiveFill is a hashed structure that describes a hardware fill. Since identical values of this class are always created by PrimitiveFillManager::CreateFill and cached based on their values, they can be compared based on pointer value. PrimitiveFill is used in render thread only.
Method |
Description |
Obtains the values set for the PrimitiveFill. | |
Obtains the fill style mode for the primitives rendered. | |
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Returns the hash value of the primitive fill data. | |
Obtains the PrimitveFillManager that maintains the primitive fills. | |
Retrieves the solid color of the primitive fill. | |
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Obtains the texture applied to the primitive. | |
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Returns the number of textures applied to the primitive fill. | |
Obtains the type of the rendering fill style applied to the primitive. | |
Obtains the vertex format of the meshes in the PrimitiveFill. | |
Disables blending when not required. | |
PrimitiveFill constructor. | |
Sets the PrimitiveFillManager which is used for managing a set of PrimitiveFill. |
Render_Primitive.h