PrimitiveFill

PrimitiveFill
Scaleform::Render::PrimitiveFill
Declaration
class PrimitiveFill : public RefCountBaseNTS<PrimitiveFill, StatRender_TreeCache_Mem>, public Unassignable;
Description

PrimitiveFill is a hashed structure that describes a hardware fill. Since identical values of this class are always created by PrimitiveFillManager::CreateFill and cached based on their values, they can be compared based on pointer value. PrimitiveFill is used in render thread only.

Methods
Method 
Description 
Obtains the values set for the PrimitiveFill. 
Obtains the fill style mode for the primitives rendered. 
 
Returns the hash value of the primitive fill data. 
Obtains the PrimitveFillManager that maintains the primitive fills. 
Retrieves the solid color of the primitive fill. 
 
Obtains the texture applied to the primitive. 
 
Returns the number of textures applied to the primitive fill. 
Obtains the type of the rendering fill style applied to the primitive. 
Obtains the vertex format of the meshes in the PrimitiveFill. 
Disables blending when not required. 
PrimitiveFill constructor. 
Sets the PrimitiveFillManager which is used for managing a set of PrimitiveFill. 
Operators
Operator 
Description 
!= 
Determines the inequality of two PrimitiveFills. 
== 
Compares two PrimitiveFill. 
File

Render_Primitive.h