enum ProfilerModes { Profile_None, Profile_Overdraw, Profile_Batch, Profile_Blending, Profile_TextureDensity, Profile_2Dvs3D, Profile_ComplexSimple, Profile_Count, Profile_All = 0xFFFFFFFF };
Profile modes.
Members |
Description |
Profile_None |
Renders normally. |
Profile_Overdraw |
Renders all primitives with low alpha and solid shapes, so that frequently overdrawn areas appear brightly. |
Profile_Batch |
Colors all primitives rendered in the same batch as the same color. |
Profile_Blending |
Renders primitives with blending distinctly from non-blending primitives. |
Profile_TextureDensity |
Renders all shapes with a relative measure of texture sampling density (non-textured shapes are invisible). |
Profile_2Dvs3D |
Renders all 2D shapes in green, and 3D shapes in blue. |
Profile_Count |
The number of profile modes available. |
Profile_All = 0xFFFFFFFF |
Bitwise mask for all modes (used with availability functions). |
Render_Profiler.h