Scaleform::Render::ProfilerModes

Scaleform::Render::ProfilerModes
enum ProfilerModes {
  Profile_None,
  Profile_Overdraw,
  Profile_Batch,
  Profile_Blending,
  Profile_TextureDensity,
  Profile_2Dvs3D,
  Profile_ComplexSimple,
  Profile_Count,
  Profile_All = 0xFFFFFFFF
};
Description

Profile modes.

Members
Members 
Description 
Profile_None 
Renders normally. 
Profile_Overdraw 
Renders all primitives with low alpha and solid shapes, so that frequently overdrawn areas appear brightly. 
Profile_Batch 
Colors all primitives rendered in the same batch as the same color. 
Profile_Blending 
Renders primitives with blending distinctly from non-blending primitives. 
Profile_TextureDensity 
Renders all shapes with a relative measure of texture sampling density (non-textured shapes are invisible). 
Profile_2Dvs3D 
Renders all 2D shapes in green, and 3D shapes in blue. 
Profile_Count 
The number of profile modes available. 
Profile_All = 0xFFFFFFFF 
Bitwise mask for all modes (used with availability functions). 
File

Render_Profiler.h