Scaleform::Render::ImageBase Scaleform::Render::Image Scaleform::Render::RawImage
class RawImage : public Image;
RawImage actually allocates image content in system memory, allowing it to be accessed directly through GetImageData.
Method |
Description |
Creates a new raw image of specified size, format and capabilities and is allocated in the specified memory heap. | |
Decodes image into the destination ImageData, potentially converting data a scanline at a time. | |
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Returns the current object as a Render::Image pointer. | |
Returns the format (ImageFormat) of this image. | |
Fills in the ImageData data structure, that can be used to access image bits. | |
Returns the image type (ImageType) for this image. | |
Obtains the number of mipmaps of the texture in the raw image. | |
Obtains the logical dimensions of the images. | |
Obtains the texture pointer from the data, intended for use with a given renderer. | |
Returns the use flag set for the image. | |
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Maps texture contents to user memory and causes the specified mipmap level of the texture to be accessible in system memory. | |
Sets the ImageData data structure, used to access image bits. | |
Ends access to texture memory (from Map). |
Render_Image.h