ScopedRenderEvent::ScopedRenderEvent

ScopedRenderEvent::ScopedRenderEvent
ScopedRenderEvent(RenderEvents& events, EventType type, const char * eventName, bool trigger = true);
Description

ScopedRenderEvent constructor.

Parameters
Parameters 
Description 
RenderEvents& events 
The render event. 
EventType type 
Type of render event. 
const char * eventName 
Name of the render event. 
bool trigger = true 
Trigger can be used to have an event end on a scope, even if it was being somewhere else.