State(Interface* i, void* data, NoAddRefType); State(Interface* i, void* data); State(const State& other);
State constructor.
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Parameters |
Description |
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Interface* i |
Pointer to the Interface which implements lifetime management for a State of a given type. |
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void* data |
Pointer to the render state data item associated with the interface. |
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const State& other |
The State object that is assigned to the new State object. |