State(Interface* i, void* data, NoAddRefType); State(Interface* i, void* data); State(const State& other);
State constructor.
Parameters |
Description |
Interface* i |
Pointer to the Interface which implements lifetime management for a State of a given type. |
void* data |
Pointer to the render state data item associated with the interface. |
const State& other |
The State object that is assigned to the new State object. |