void SetState(Interface* i, RefCountImpl* data); void SetState(const State& s);
SetState sets the render state of the tree node.
Parameters |
Description |
Interface* i |
Pointer to the interface implementing a render state. |
RefCountImpl* data |
Pointer to the ref-counted render state data item associated with the interface. |
const State& s |
The render State that is set on the tree node. |