Texture::ApplyTexture

Texture::ApplyTexture
virtual void ApplyTexture(unsigned stageIndex, const ImageFillMode& fm) = 0;
Description

Applies a texture to the texturing pipeline. The stageIndex indicates which stage the texture should be applied to, its exact meaning is platform-specific. The fm parameter determines the texture modes that the texture should be applied with.

Parameters
Parameters 
Description 
unsigned stageIndex 
Indicates which stage the texture should be applied to, its exact meaning is platform-specific. 
const ImageFillMode& fm 
Determines the texture modes that the texture should be applied with.