struct TextureFormat : public NewOverrideBase<StatRender_TextureManager_Mem> { };
TextureFormat describes format of the texture and its caps. Format includes allowed usage capabilities and ImageFormat from which texture is supposed to be initialized. Replacement structs for each backend exist.
Method |
Description |
Returns the format of the image. | |
Returns the number of planes in the ImageData. | |
Render_Image.h