struct TextureFormat : public NewOverrideBase<StatRender_TextureManager_Mem> { };
TextureFormat describes format of the texture and its caps. Format includes allowed usage capabilities and ImageFormat from which texture is supposed to be initialized. Replacement structs for each backend exist.
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Method |
Description |
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Returns the format of the image. | |
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Returns the number of planes in the ImageData. | |
Render_Image.h