void SetBlendMode(BlendMode mode);
SetBlendMode sets the blend mode used by the rendering tree.
Note: "Normal" and "None" blend modes are treated the same in Flash (they defer to their parent's behavior). However, the render can differentiate them. Flash has no ability to have a node with a modified blend mode, and have a child with "Normal" blending.
Parameters |
Description |
BlendMode mode |
The BlendMode set on the tree node. |