TreeNode::SetBlendMode

TreeNode::SetBlendMode
void SetBlendMode(BlendMode mode);
Description

SetBlendMode sets the blend mode used by the rendering tree. 

Note: "Normal" and "None" blend modes are treated the same in Flash (they defer to their parent's behavior). However, the render can differentiate them. Flash has no ability to have a node with a modified blend mode, and have a child with "Normal" blending.

Parameters
Parameters 
Description 
BlendMode mode 
The BlendMode set on the tree node.