struct Data : public RefCountBase<Data, Stat_Default_Mem> { enum DataFlags { Data_String = 0x01, Data_Float = 0x02, Data_Batching = 0x04 }; StringLH RendererString; float RendererFloat; bool BatchingDisabled; unsigned Flags; };
A structure that holds data set by the user from ActionScript.
Data Member |
Description |
The boolean set from ActionScript for batching. | |
Flag to indicate whether the user data is string, float or boolean type. | |
The float data set from ActionScript. | |
The string data set from ActionScript. |
Enumeration |
Description |
Describes the type of data set by the user from ActionScript. |
Method |
Description |
Data constructor. |
Render_States.h