UserDataState::Data

UserDataState::Data
struct Data : public RefCountBase<Data, Stat_Default_Mem> {
  enum DataFlags {
    Data_String = 0x01,
    Data_Float = 0x02,
    Data_Batching = 0x04
  };
  StringLH RendererString;
  float RendererFloat;
  bool BatchingDisabled;
  unsigned Flags;
};
Description

A structure that holds data set by the user from ActionScript.

Data Members
Data Member 
Description 
The boolean set from ActionScript for batching. 
Flag to indicate whether the user data is string, float or boolean type. 
The float data set from ActionScript. 
The string data set from ActionScript. 
Enumerations
Enumeration 
Description 
Describes the type of data set by the user from ActionScript. 
Methods
Method 
Description 
Data 
Data constructor. 
File

Render_States.h