static void UpdateData(RenderBuffer* buffer, DepthStencilBuffer* dsb, VkRect2D renderArea, VkFramebuffer framebuffer, VkFormat rtFormat, VkFormat dsFormat, bool needsDepthStencilClear);
UpdateData updates the render target data with new parameters.
Parameters |
Description |
RenderBuffer* buffer |
The render buffer. |
DepthStencilBuffer* dsb |
Depth stencil buffer used with this render target (0 if not required). |
VkRect2D renderArea |
The render target area, |
VkFramebuffer framebuffer |
The frame buffer |
VkFormat rtFormat |
_nt_ |
VkFormat dsFormat |
_nt_ |
bool needsDepthStencilClear |
_nt_ |