RenderTargetData::UpdateData

RenderTargetData::UpdateData
static void UpdateData(RenderBuffer* buffer, DepthStencilBuffer* dsb, VkRect2D renderArea, VkFramebuffer framebuffer, VkFormat rtFormat, VkFormat dsFormat, bool needsDepthStencilClear);
Description

UpdateData updates the render target data with new parameters.

Parameters
Parameters 
Description 
RenderBuffer* buffer 
The render buffer. 
DepthStencilBuffer* dsb 
Depth stencil buffer used with this render target (0 if not required). 
VkRect2D renderArea 
The render target area, 
VkFramebuffer framebuffer 
The frame buffer 
VkFormat rtFormat 
_nt_ 
VkFormat dsFormat 
_nt_ 
bool needsDepthStencilClear 
_nt_