Scaleform::Render::WrapMode

Scaleform::Render::WrapMode
enum WrapMode {
  Wrap_Repeat,
  Wrap_Clamp,
  Wrap_Reflect,
  Wrap_Count
};
Description

WrapMode describes the texture wrapping mode with a bitmap fill style that is used during image rendering. Wrapping occurs when computed texture coordinates go outside of the texture range.

Members
Members 
Description 
Wrap_Repeat 
Indicates that texture should repeat itself when sampled out of range. 
Wrap_Clamp 
Indicates that texture should clamp to its edge color. 
Wrap_Count 
The number of applied texture wrapping modes. 
File

Render_Image.h