UByte* LockDataForAppend(unsigned length, unsigned dsize);
LockDataForAppend locks the sound data and returns a pointer where a new/next sound data chunk from a SWF frame can be read to.
Parameters |
Description |
unsigned length |
Number of samples to be appended. |
unsigned dsize |
Size of the sound data to be appended. |
Pointer to the location where the new chunk of sound data can be stored; null if there is no sufficient space for allocation.