SoundInfo::GetSoundSample

SoundInfo::GetSoundSample
SoundSample* GetSoundSample(SoundRenderer* prenderer);
Description

GetSoundSample obtains a pointer to SoundSample object from the sound renderer for a given player.

Parameters
Parameters 
Description 
SoundRenderer* prenderer 
SoundRenderer object which is used for gaining a pointer to SoundSample object. 
Return Value

A pointer to SoundSample object.