SoundInfoBase::GetSoundSample

SoundInfoBase::GetSoundSample
virtual SoundSample* GetSoundSample(SoundRenderer* prenderer) = 0;
Description

GetSoundSample obtains the SoundSample pointer from the data, for a given sound renderer. Optionally creates the sound sample object.

Parameters
Parameters 
Description 
pPlayer 
SoundRenderer object which created the sound sample object. 
Return Value

SoundSample object used in playing the sound data.