What is Included?

Scaleform 4.6 comes with a variety of different documents and sample files. These documents provide information related to the core features of Scaleform 4.6, the integration of Scaleform 4.6 into a game engine, how to use Scaleform 4.6 and its various components, how Scaleform 4.6 works with Flash and AS 2.0, 3.0 and much more. These documents serve as a guide on how to get started, but by no means cover every possible option, as there are many different solutions to most problems, especially when considering different game engines, game genres, use cases, platforms, etc.

Assuming Scaleform 4.6 was installed to the default directory, most documents will be found under the Doc folder.

Documents are also available in two other locations:

  1. Via the SDK Browser.

  2. Via the Windows Start menu: Start->Programs->Scaleform->GFx SDK 4.6->Documentation

Learning Flash

Some documents assume a certain level of knowledge of Flash and AS2/AS3. For Scaleform users new to Flash, we recommend visiting the IGDA (International Game Developers Association) Flash SIG (Special Interest Group) website at http://www.igda.org/wiki/Flash_SIG. This website has a list of various Flash resources from beginner level and up; we also encourage interested individuals to consider joining the IGDA and the SIG, if you have not already done so.

Some other excellent Flash and ActionScript resources include:

Documents

Scaleform 4.6 comes with a number of getting started guides and development guides. Designed for users of all skill levels, Getting Started guides include short, easy-to-follow examples to help get users familiarized with Scaleform 4.6 as quickly as possible. The development documents detail more technical information relating to Scaleform 4.6 and Flash. They are much more in depth than the Getting Started guides and are written to aid in Scaleform 4.6 integration with an application or game engine.