Video Material Files

Video Material Specifications**

An AVI file containing uncompressed video and audio tracks is recommended for video material. Additionally, sequential numbered still image files can be used for video material.

Recommended Video Material Specifications

Item Description
File Type Microsoft AVI (supports file larger than 2GB).
Audio Track Uncompressed PCM format (equivalent to WAVE).
Video Track Uncompressed RGB format (equivalent to BMP).

Video Material Specifications

Item Description
File Type AVI file (1). | |Sequential| numbered still image files.| |Color Depth| 24-bit / 32-bit colors.| |Image Size |[min]72x72, [max] 4088x4088, in 8x8 pixel blocks (2).
Frame Rate 60 /59.94 /50 /30 /29.97 /25 /24 /23.976 fps (3).| |Pixel aspect Ratio| [Widescreen TV] | Square pixel (4)
[Normal TV]
D1 pixel

[Notes]

(*1) This tool uses the DirectShow interface, and therefore can basically handle any AVI files that will play on Windows Media Player. No warranty is made as to the capability of properly encoding those AVI files. Some AVI files cannot be read or cannot be completely encoded, depending on the codec that is used. (The codec must correctly respect the specifications of the DirectShow filters.)

(*2) Image size should be in 16x16 pixel blocks for PlayStation 2 movies.

(*3) Recommended frame rate is 29.97 fps. Video material with low frame rate like 15 fps can be handled, although it's not standard.

(*4) Special video material is needed to make Wii movies for widescreen TV.

Sequentially Numbered Still Image File Specifications

Sequentially numbered still image files are when each frame in a movie is saved as a still image file in sequential order. The CRI encoder tool handles sequentially numbered still images under the following specifications:

Video Material Specifications

Item Description
Format 1) 24-bit / 32-bit color BMP (uncompressed).
2) 24-bit / 32-bit color TGA (uncompressed / run-length).
Image Size [min]72x72, [max] no limitation (in 8x8 pixel blocks).
File naming rule 1) "base name" + "number" + ".extension"
E.g., OK> abc001.bmp, abc002.bmp, abc003.bmp , ...
E.g., NG> abc001def.bmp, abc002def.bmp, abc003def.bmp, ...
2) Carry is applied
E.g., OK> abc998.bmp, abc999.bmp, abc1000.bmp, ...
3) Missing files will be skipped
E.g., OK> abc001.bmp, abc004.bmp, abc008.bmp, ...