Modify objects placed on the viewport (or actors) by either directly manipulating the transformation values in the Properties panel or by using the Transform Tool in the toolbar. While Transform Tool allows for easy transformation of object by dragging or rotating the selection points, the Properties panel allows you to enter values for precise transformation.
The actor is now enclosed in a box with squares.
You can see the modified property values of the actor in the Properties panel.
Point the cursor to any of the corner squares, and when the cursor turns to a curve arrow, hold it and rotate the actor.
Alternatively, use the Properties Panel to transform the actor. Enter a value for Y in the Rotate field to perform a rotation.
Select the icon and enter X or Y value in the Size field in the Properties panel to uniformly scale the actor.
The actor now has a tint applied to it.