AI category - Stingray Lua API Reference

Description

This category contains API elements related to the native AI (Artificial Intelligence) system built in to Stingray for finding paths between places in the 3D game world.

As an alternative to this system, you can also use the Gameware Navigation middleware that ships with Stingray. See the Plug-ins category.

Objects

A data structure that you can use to quickly search for units in a game level.
A data structure that represents an array of float.
A navigation mesh in a level.

Tables

Represents a single entry in an stingray.Broadphase data structure, returned by calls to stingray.Broadphase.all().