Math category - Stingray Lua API Reference
This category contains API elements related to 3D mathematics and coordinates.
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The Math object contains some helpful generic math functions.
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Represents a 4x4 matrix that stores both the position and the orientation of an object.
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A "box" that stores a Matrix4x4 object across multiple frames.
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Represents a rotation in the quaternion formulation (x, y, z, w).
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A "box" that stores a Quaternion object across multiple frames.
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Describes a three-dimensional vector.
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A "box" that stores a Vector2 object across multiple frames.
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Describes a three-dimensional vector.
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A "box" that stores a Vector3 object across multiple frames.
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Describes a three-dimensional vector.
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A "box" that stores a Vector4 object across multiple frames.
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