Gameware Navigation category - Stingray Lua API Reference

Gameware Navigation category

Description

This category contains API elements related to the plug-in for Gameware Navigation.

Namespaces

Functions used for debugging and only defined in development builds.
Provides access to the various operations we can perform on the NavMesh (e.g. raycast).
Functions allowing to traverse NavMesh triangles

Objects

Provides access to the main PathFinding Query of Navigation.
Represents a Navigation bot.
Represents a dynamic box obstacle.
Represents a dynamic cylinder obstacle.
Represents a Navigation NavData.
Represents a Navigation database.
Functions used for generating NavData.
Represents a graph of points.
Provides access to some output from GwNavQueries.
Represents the Entrance and Exit points for a [GwNavSmartObject].
Allows to customize GwNavTraverseLogicData.
Represents a volume that tags the NavMesh dynamically.
Allows to customize queries and pathfinding.
Represents a NavMesh Triangle.
Represents a Navigation world.