User Input category - Stingray Lua API Reference

User Input category

Description

This category contains API elements related to user control devices, including game pads, keyboards, and the mouse.

Namespaces

This table contains functions, enums and more to help you parse input-events sent from the user as an alternative to the state-based functions available in the InputControllers.
A global singleton that represents the keyboard.
A global singleton that represents the mouse.
A global singleton that represents the first connected game pad.
A global singleton that represents the second connected game pad.
A global singleton that represents the third connected game pad.
A global singleton that represents the fourth connected game pad.
A global singleton that represents the first connected PS4 game pad on Windows.
A global singleton that represents the second connected PS4 game pad on Windows.
A global singleton that represents the third connected PS4 game pad on Windows.
A global singleton that represents the fourth connected PS4 game pad on Windows.
Represents a mouse-simulated touch panel, available only on Windows platforms.
Used to communicated with the Synergy mouse and keyboard sharing service.
A global singleton that represents a keyboard connected to a Synergy server.
A global singleton that represents a mouse connected to a Synergy server.
A global singleton that represents a pressure-sensitive tablet interface.
A global singleton that represents the first connected touchpad controller.
A global singleton that represents the second connected touchpad controller.

Objects

Tables

This table provides settings for a new rumble effect.