Welcome to the Stingray Lua API Reference!
This set of pages contains a detailed companion to all the objects, functions and other elements in the Stingray Lua API. You can use any of these API elements in your own gameplay scripts.
A good place to begin browsing the API is by category. Alternatively, you can take a look at the list of all objects, or start exploring the elements exposed in the main stingray namespace.
Note that Stingray and Scaleform Studio share the same Lua environment in your runtime game. Therefore, in addition to the API elements described in this reference, you can also use the objects and functions in the Scaleform Studio Lua API. See Scaleform Studio Lua API reference.