Once you have built your game with Stingray and released it into the wild, you might think your job is over -- time to sit back and watch your brilliant game experience go viral. But before you start counting royalty checks, you have a few more things to think about.
Having all those customers playing your game means more people to support, and that means more problems to diagnose. How do you figure out what went wrong? How do you fix the problems and get updates into the hands of your players as quickly as possible? And how can you keep building on your game's success by releasing more new premium content?
The topics in this section describe the role of the Stingray engine and editing tools in all of these post-release considerations.