Send assets from Maya and Maya LT with Level Sync
Level sync lets you link and export entire scenes built in Maya, Maya LT, or 3ds Max directly to Stingray. Once Maya or Maya LT are linked to the Stingray editor, scene assets can be automatically or manually tagged, and then reproduced with the same layout in Stingray.
Note: Currently, level sync only supports scenes from Maya and Maya LT that use the Y-up world coordinate system.
Send selected assets from Maya or Maya LT with level sync
- Establish a live editing link between Stingray and your DCC tool. See Send assets to a DCC tool.
- Tag the assets you want to send to Stingray. See Tag assets with Level Sync.
- In your DCC tool, select Stingray > Send Selected > .
- (Optional) In the Send Level window that appears, turn on Send Missing Assets to ensure assets that are missing from the project are included in the export.
- Click Apply and Close
The selected asset(s) is sent to Stingray and opens in the current scene.
Note: After level-syncing your assets, you can still make updates to your assets in Maya or Maya LT and send them to Stingray. Turn on Update Existing Assets in the Send Level window before sending your scene.
Send all assets from Maya or Maya LT with level sync
- Establish a live editing link between Stingray and your DCC tool. See Send assets to a DCC tool.
- Tag the assets you want to send to Stingray. See Tag assets with Level Sync.
- In your DCC tool, select Stingray > Send All > .
- (Optional) In the Send Level window that appears, turn on Send Missing Assets to ensure assets that are missing from the project are included in the export.
- Click Apply and Close
The assets are sent to Stingray and open in the current scene.