The Physical Light entity lets you use data from real-world lights to create a realistic distribution of light in your scene.
In the Create panel, select the Physical Light and drag-and-drop it into your scene.
Select the Physical Light in the Property Editor.
(Optional) Import an IES Light profile. See Getting Started: Import assets for more details.
Tip: You can download IES Light Profiles from manufacturers like Phillips and Lithonia.
Drag and drop the profile onto the IES profile field in the Property Editor.
The distibution of the selected light in the scene adjusts to match the data contained in the IES Light profile.