UL_LAYER

Membri dati

color int
riempimento int
name string (LAYER_NAME_LENGTH)
number int
used int (0=inutilizzato, 1=utilizzato)
visible int (0=off, 1=on)

Vedere anche UL_BOARD, UL_LIBRARY, UL_SCHEMATIC

Costanti

LAYER_NAME_LENGTH lunghezza max. consigliata del nome di un layer (utilizzata solo nell'output formattato)
LAYER_TOP Numeri di layer
LAYER_BOTTOM
LAYER_PADS
LAYER_VIAS
LAYER_UNROUTED
LAYER_DIMENSION
LAYER_TPLACE
LAYER_BPLACE
LAYER_TORIGINS
LAYER_BORIGINS
LAYER_TNAMES
LAYER_BNAMES
LAYER_TVALUES
LAYER_BVALUES
LAYER_TSTOP
LAYER_BSTOP
LAYER_TCREAM
LAYER_BCREAM
LAYER_TFINISH
LAYER_BFINISH
LAYER_TGLUE
LAYER_BGLUE
LAYER_TTEST
LAYER_BTEST
LAYER_TKEEPOUT
LAYER_BKEEPOUT
LAYER_TRESTRICT
LAYER_BRESTRICT
LAYER_VRESTRICT
LAYER_DRILLS
LAYER_HOLES
LAYER_MILLING
LAYER_MEASURES
LAYER_DOCUMENT
LAYER_REFERENCE
LAYER_TDOCU
LAYER_BDOCU
LAYER_NETS
LAYER_BUSSES
LAYER_PINS
LAYER_SYMBOLS
LAYER_NAMES
LAYER_VALUES
LAYER_INFO
LAYER_GUIDE
LAYER_USER Numero minimo per layer definiti dall'utente (100)

Esempio

board(B) {
  B.layers(L) printf("Layer %3d %s\n", L.number, L.name);
  }