Learning Scenes

The scenes on this page are to be used as a learning guide for the various components that make up Arnold. Some of the scenes are from some of the other tutorials here and therefore you should visit those tutorials for more information about the contents of the scenes. Feel free to explore the scenes and maybe try to re-create some of the renders on these pages.

Note that these scenes are for learning purposes and therefore contain the bare essentials required for learning. You may be required to use your own texture maps for some of the scenes.

Learning Scene - Room Learning Scene - Outdoor Learning Scene - Blocks robot
Learning Scene - Red Robot Learning Scene - Cars Learning Scene - Robot Learning Scene - Woodland
Learning Scene - Fish Learning Scene - Billiards Motion Blur Learning Scene - Diamond
Leaning Scene - Toy Soldiers Learning Scene - Fishbowl Learning Scene - Displacement Learning Scene - Volumetric Lighting
Learning Scene - Mesh Light [Learning Scene - Lightsaber Learning Scene - Toon Learning Scene - Shaderball
Learning Scene - Shaderball Learning Scene - Portrait lighting

Hunter alien scene kindly provided by Christophe Desse. Car model kindly provided by Pedro Fernando Gomez . Sophie model kindly provided by Jaeyeon Nam .