Introduction to Operators

This short tutorial will cover how to use the set_parameter, collection, and disable operators to change the lights and self-shadowing of some teapots and alter the shading of the sphere. The scene contains two lights casting shadows on three teapots and a sphere with a simple utility shader assigned to it.

Use the Ignore Operators flag in Diagnostics> Feature Overrides to check what the render looks like without any operators.

The scene file can be downloaded here.

Collection

We will use the Collection operator to reference a selection. This can be used to avoid writing a selection multiple times (optional in this case).

Teapot Collection

Set Parameter (Disable Self Shadows on the Teapots)

self_shadows=false

Disable Light

We can turn off one of the lights by using the Disable operator.

Arnold quad.light.1 (d rag & drop the light node)

Arnold quad_light.1 disabled

Set Parameter: Sphere Utility Shader

Now we will change the O verlay Mode for the spheres Utility shader.

overlay_mode="wire"

Utility shader altered with Set Parameter

Final Operator Graph window setup