This short tutorial will cover how to use the set_parameter, collection, and disable operators to change the lights and self-shadowing of some teapots and alter the shading of the sphere. The scene contains two lights casting shadows on three teapots and a sphere with a simple utility shader assigned to it.
Use the Ignore Operators flag in Diagnostics> Feature Overrides to check what the render looks like without any operators.
The scene file can be downloaded here.
We will use the Collection operator to reference a selection. This can be used to avoid writing a selection multiple times (optional in this case).
Teapot Collection
self_shadows=false
We can turn off one of the lights by using the Disable operator.
Arnold quad.light.1 (d rag & drop the light node)
Arnold quad_light.1 disabled
Now we will change the O verlay Mode for the spheres Utility shader.
overlay_mode="wire"
Utility shader altered with Set Parameter
Final Operator Graph window setup