The ProOptimizer modifier lets you select objects and interactively optimize them.
The ProOptimizer feature is an optimization tool that helps you reduce the number of vertices (and so the number of faces) in an object while preserving the object’s appearance. Options let you maintain material, mapping, and vertex color information in the optimized model.
Optimizing objects can reduce a scene’s memory requirements, simplify modeling because objects have fewer faces, and improve the speed of viewport display and rendering time.
There are two ways to use ProOptimizer:
- The ProOptimizer modifier, described here, lets you select objects and interactively optimize them.
- The Batch ProOptimizer utility lets you optimize multiple scene files (MAX or OBJ files) at the same time.
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Original model
Vertices: 47226
Faces: 93792
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Optimized model, Vertex % = 10.0
Vertices: 4722
Faces: 9323
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Optimized model, Vertex % = 5.0
Vertices: 2361
Faces: 4660