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Spherify Modifier

The Spherify modifier distorts an object into a spherical shape. This modifier has only one parameter: a Percent spinner that deforms the object, as much as possible, into a spherical shape.

  • Select an object. > Modify panel > Modifier List > Object Space Modifiers > Spherify
  • Default menu: Select an object. > Modifiers menu > Parametric Deformers > Spherify
  • Alt menu: Select an object. > Modifiers menu > Geometry (Parametric) > Spherify

Spherify shapes the dog inside the snake.

The success of the operation depends on the topology of the geometry to which it's applied. For example, a cylinder with no height segments will result in little change. Adding height segments will result in a barrel at 100 percent. Adding cap segments will produce a sphere.

Try this on a teapot.

Procedures

Example: To use the spherify modifier to distort a teapot:

  1. Click Create Geometry Standard Primitives Teapot.
  2. Create a teapot in the viewports.
  3. On the Modify panel, choose Spherify from the Modifier List.

    The teapot should now look like a sphere.

  4. Adjust the Percent setting to less than 100%.

Example: To animate spherifying a teapot:

  1. Click Create Geometry Standard Primitives Teapot.
  2. Create a teapot in the viewports.
  3. On the Modify panel Modifier List, choose Spherify.
  4. Turn on .
  5. Set the Spherify Percent to 0.
  6. Drag the time slider ahead to frame 30.
  7. Set the Spherify Percent to 100.
  8. Turn off .
  9. Drag the time slider to play the animation, or click (Play Animation).

Interface

Percent

Sets the percentage of spherical distortion to apply to an object.

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