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Quadify Mesh Modifier

The Quadify Mesh modifier converts the object structure to quadrilateral polygons whose relative size you specify. This capability helps to produce rounded edges when combined with MeshSmooth.

  • Modify panel > Make a selection. > Modifier List > Object-Space Modifiers > Quadify Mesh
  • Default menu: Make a selection. > Modifiers menu > Mesh Editing > Quadify Mesh
  • Alt menu: Make a selection. > Modifiers menu > Geometry (Convert to Mesh) > Quadify Mesh

Left: Original object

Right: After applying Quadify Mesh and MeshSmooth modifiers

Interface

Quad Size %

The approximate size of each quadrilateral relative to the size of the object. The smaller this value, the more quads will result.

Left: Original object

Center: Quad Size %=8.0

Right: Quad Size %=4.0

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