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Display rollout
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Use the Display rollout to customize how data is displayed in the viewports.
- Float Data Display
- Displays float data as either tick marks or shaded colors.
- Point 3 Data Display
- Displays point 3 data (vectors) as either position ticks, color ticks, vectors, or shaded colors.
- Color Info
- Sets the color display to visualize minimum to maximum values of data. Click a color swatch to change the associated color.
Tip: If you set Min and Max to black, and Mid to white, you can visualize the data of an object's contours in grayscale.
- Tick Size
- Changes the tick mark size to either small, medium or large.
- Normalize Display
- Applies a normalize operation to smooth out displayed data.
- Show Numeric
- Shows the actual numeric data, overriding all other visualizations.
Parameters rollout
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Use the Parameters rollout to add operators, save and load presets, and enable the visual display of data in the viewports.
- Presets
- From the drop-down menu, choose from the list of preset operator stacks, including:
- Angle Mask
- Auto Edge Crease Weights
- Delta Mush
- Dirt Map
- Edge Wear Mask
Explode Elements
Map to Soft Selection
Random Element Color
Smooth Push
- Click
to load a selected preset.
- Click
to save the current stack as a preset. When saving a preset, you specify a name and an optional tooltip to show while hovering over the name in the list.
- Click
to delete the selected preset.
The presets are stored in 3ds Max <version>\en-US\plugcfg\DataChannelPresets.
- Operator Stack
- Shows the currently-added operators in the process stack. Drag and drop operators to reorder them. Right-click operators to open the context menu.
Tip:
Use the resizer handle to adjust the stack height, which is preserved when the modified object is deselected and reselected or 3ds Max is closed and restarted.
- Add Operator
- Click to open the Add Operator dialog.
- Enable Display
- Click to enable the visual display of data in the viewport.
Add Operator dialog
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Use the Add Operators dialog to add input, process, and output operators to the stack.
- Operator List
- Shows a list of available operators and their channel type, either edge, face, or vertex.
- Add Operator button
- Adds operators to the process stack. You can also drag and drop operators from the list to a desired position in the stack.
- Operator Info
- Shows a brief description of the currently selected operator.
Context menu
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Right-clicking an operator displays the context menu, when available. Use this menu to freeze operators and change blending mode.
- Delete
- Deletes the selected operator.
- Freeze
- Freezes the operator so values do not update, capturing the state of the input at the frame at which frozen. Frozen operators are shown in blue in the stack.
- Replace
- Replaces existing values with new values.
- Add
- Adds values to existing values.
- Subtract
- Subtracts values from existing values.
- Multiply
- Multiplies values with existing values.
- Divide
- Divides values with existing values.
- DotProd
- Provides a float value based on the dot product between the existing and input vectors.
- CrossProd
- Provides a vector based on the cross product between the existing and input vectors.
Curve Editor
Operator: | Parameters: |
Decay | Custom Decay Curve |
Curve | Curve Control |
Node Influence | Falloff Shape, Strength Over Time, Radius Over Time |
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Main toolbar
- Move icons
- Enable to move control points on the curve.
-
Move XY to move control points freely. You can also right-click a point and choose .
-
Move X to move control points horizontally only. You can also right-click a point and choose .
Move Y to move control points vertically only. You can also right-click a point and choose .
From the drop-down menu, choose one of the following:
-
- Scale icon
- Enable to scale selected control points up and down.
- Add Point icons
- Enable to add points to the curve.
Add Corner Point to add fixed control points.
Add Bezier Point to add control points with adjustable tangent handles.
From the drop-down menu, choose one of the following:
You can also right-click a point and choose Corner (no tangent handles), Bezier-Smooth (tangent handles move together), or Bezier-Corner (tangent handles move independently) to change the interpolation mode.
- Delete Point icon
- Enable to delete control points from the curve.
Navigation toolbar
Use these icons to pan and zoom in the editor window.
- Pan icon
- Enable and drag to pan the view.
- Zoom Extents icon
- Fits all control points in the edit window.
- Zoom Horizontal Extents icon
- Fits all control points horizontally in the window.
- Zoom Vertical Extents icon
- Fits all control points vertically in the window.
- Zoom Horizontally icon
- Enable and drag to zoom horizontally.
- Zoom Vertically icon
- Enable and drag to zoom vertically.
- Zoom icon
- Enable and drag to zoom in and out.
- Zoom Region icon
- Enable and drag to zoom into a specific region.