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3ds Max 2025.1 Update Release Notes

Welcome to the 3ds Max 2025.1 Update. You can access the Update from your Autodesk Account.

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These release notes describe any known limitations, issues, and fixes included in this release. To learn about the new features and updated workflows, see What's New in 3ds Max 2025.1.

3ds Max 2025 new features and enhancements

3ds Max 2025 system requirements

3ds Max 2025 installation and licensing

What's Fixed

Animation
Fixed a rare crash when trying to display the Position XYZ controllers rollout in the motion panel. MAXX-76821
Resolved an issue where a Morph Target could disappear if it was also using a Morph modifier and had other modifiers added or removed from its stack MAXX-76346
Color Management
Color picker HWBt section now respects the Scene/Display toggle.

HWBt ramps will also have the warning indicators similar to other ramps in the picker. MAXX-76925
Custom colors added to the object color palette are now properly color managed in all color management modes. Please note that this palette can hold colors only in the sRGB gamut. MAXX-76265
- Color management settings of the maxstart.max file is now respected

- File/ New operation now keeps the current color management settings intact. MAXX-76636
Improved speed to show the map when clicking on “Texture Checker (UV_Checker.png)” in UVWUnwrap editor MAXX-76491
Fixed incorrect Max name when ColorConverter tool is used. MAXX-76486
Core
3dsmax.assert.log and DebugOutputString.Log were attempted to be created in 3dsmax root folder, but if root folder was under C:\Program Files creation of these files would fail. In this case, these files are stored to appdata instead (for example C:\Users\xxx\AppData\Local\Autodesk\3dsMax\2025 - 64bit\ENU\Network\DebugOutputString.Log). MAXX-76826
Fix crash when long path specified in plugin.ini MAXX-76356
File / Summary Info now shows ellipsed node name if node name > 25 characters, object type name clamping is increased to 12 characters, if do Save to File the file contains unclamped node and object type names. MAXX-73792
When create a WSM object and bind a node to it, a binding modifier is applied to the node. If the WSM object is then deleted, the binding modifier is now automatically removed. MAXX-71496
Fixed losing modifier enabled setting for Paste Skin Weights and Project Mapping Holder on scene file save/load. MAXX-76816
Improved detection of running out of disk space while saving scene file. MAXX-76473
Fixed an issue in Vector Map where blending between pages of a PDF texture would output unexpected color values MAXX-77120
Fixed issue where Transform Gizmo axes are shown incorrect in viewports. MAXX-64949
MAXScript
Macroscript scanner handles / ... / comments better. MAXX-76482
When resizing maxscript listener window, and macro recorder output section was minimized by sliding separator bar up, don't expand macro recorder output section. Did general cleanup of separator bar handling so that at least a sliver of macro recorder or editor windows are always visible. Give consistent look with non 100% dpi scaling. MAXX-76199
Reviewed the print method of all classes, and implemented 'print_all_elements' logic where applicable. The following classes implement this logic: Array, BitArray, ArrayParam, MAXKeyArray, MultiMaterialClass, MAXModifierArray, NodeChildrenArray, MAXCustAttribArray, Dictionary, SelectionSetArray, MAXNoteKeyArray, and CurvePointsArray. MAXX-77098
Fixed creation procs for many objects so that they properly support OSnap. MAXX-76902
Fixed bounding box properties for NodeChildrenArray values. MAXX-76721
If have a rollout defined in a scripted plugin, and the rollout registers as a callback a rollout defined function that accesses scripted plugin members, will no longer get 'Runtime error: Plug-in not active, unable to access plug-in local or parameter' when the callback function is called. MAXX-71529
Fixed buildShape handler being called excessively in simpleSpline scripted plugins MAXX-76672
Material Editors
Slate Material Editor: Material/Map Browser visibility is correctly turned ON/OFF through the Search tool. MAXX-76559
Slate Material Editor: Improved hit testing on edge of node anchors to allow for more predictable connections. MAXX-71967
Slate Material Editor: Fixed incorrect order of Maps/Materials > Additional Parameters. MAXX-76196
Modeling
Resolved a crash that could occur the user attempted to apply the interactive Chamfer tool, or a Chamfer operation (found in the Edit Poly modifier, or Editable Poly base class) to a isolated Vertex MAXX-76911
Resolved an issue with the Face Extrude modifier where it could cause 3ds Max to crash when reopening a file where this modifier was applied and was sending data up the Modifier Stack for other modifiers to utilize MAXX-77009
Resolved a crash which would occur if the user had an animated symmetry modifier gizmo/plane and then applied the Array modifier on top of the result. This result would generate messy geometry and eventually crash as the animation timeline was adjusted. MAXX-76710
Resolved an issue where the state of the Shell modifier was not being properly saved. MAXX-76716
Fixed a crash that could occur with the Boolean Modifier when choosing a Group object as an operand. MAXX-75643
UI
Fixed a crash when using Hotkey Editor with non-US keyboard setting. MAXX-77265
Fix the issue of visible quad viewports during first 3ds Max start up. MAXX-75387

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