The ribbon is a customizable toolbar that provides you tools for editing Editable Poly surfaces.

In this tutorial, you use the ribbon modeling tools plus OpenSubdiv to create a Viking helmet.
In this tutorial, you will learn how to:
- Use the Symmetry modifier to mirror edits to one side of a model.
- Create loops by connecting polygon edges.
- Extend polygons using various extrusion techniques.
- Create beveled and inset shapes.
- Smooth an object with explicit creasing using OpenSubdiv.
Skill level: Beginner to Intermediate
Time to complete: 1 hour
Preparation for This Tutorial
If you have not already downloaded the tutorial files (MAX scenes and other assets), download them now and unzip them into a project folder called \Autodesk 3ds Max tutorials. See Where to Find Tutorial Files.