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Space Warp Behavior

The Space Warp behavior lets space warps, such as wind or gravity, influence a crowd simulation. You can use it to apply space warps in the Forces and Particles & Dynamics categories to crowd members.

  • Create panel > (Helpers) > Object Type rollout > Crowd > Setup rollout > Behaviors group > Click the New button. > Select Behavior Type dialog > Space Warp Behavior
  • Select a Crowd object. > Modify panel > Setup rollout > Behaviors group > Click the New button. > Select Behavior Type dialog > Space Warp Behavior
  • Select a Crowd object. > Modify panel > Setup rollout > Behaviors group > Choose Space Warp from the drop-down list.

In particular, use the Space Warp behavior to tie delegates to a Vector Field space warp, so that they avoid penetrating an irregularly shaped object while following its contours.

Interface

None (label)

Click this button, then select a space warp object.

Color Swatch

shows the color used to draw the Space Warp force vector during the solution. Click the box to choose a different color.

Display Force

When on, force exerted on the delegate(s) by the Space Warp behavior is drawn in the viewports as a vector during the simulation solution.

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