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Name and Color Rollout (Lights)

The Name And Color rollout lets you change the name and geometry color of a light. Changing the color of the light geometry can be useful when working with many lights. For example, in a scene with many different types of lights, you could make all spotlights red, and all omni lights blue to easily distinguish them.

  • Create panel > (Lights) > Create a light. > Name and Color rollout
  • Create a light. > Modify panel > Name and Color rollout
  • Default menu: Create menu > Lights > Photometric Lights or Standard Lights > Create a light. > Modify panel > Name and Color rollout
  • Alt menu: Objects menu > Lights > Create a light. > Modify panel > Name and Color rollout

Changing a light's geometry color has no effect on the color of the light itself. You can set the color the light emits on its Intensity/Color/Attenuation rollout for photometric lights, or the Intensity/Color/Attenuation rollout for standard lights.

Procedures

To change the color of a light’s geometry:

  1. Create or select a light in your scene.
  2. On the Name And Color rollout, click the color swatch to open a Color Selector.
  3. Choose a new color and click OK.

To change the name of a light:

  1. Create or select a light in your scene.
  2. On the Name And Color rollout, click the name field and enter the new name, then press the Enter key.

    The light's name has changed.

Interface

Name

The name of the selected light.

Note: When you rename a target-type light, the target object will be renamed to match the light.
Color

The color of the light’s geometry. This has no effect on the color the light emits.

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