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Film Grain Rendering Effect

Film Grain is used to recreate the look of film grain in your rendered scene. Film Grain also allows you to match film grain from source material used as a background, such as an AVI, to the rendered scene created in 3ds Max. When applied, Film Grain automatically randomizes to create the look of moving frames.

  • Default menu: Rendering menu > Effects > Environment and Effects dialog > Effects panel > Add > Add Effect dialog > Film Grain
  • Alt menu: Rendering menu > Environment and Effects > Environment and Exposure Settings > Environment and Effects dialog > Effects panel > Add > Add Effect dialog > Film Grain

Before and after applying Film Grain to a scene

Note: You can’t apply Film Grain to a rendering if the scene contains certain bitmap formats that have an alpha channel.

Interface

The Film Grain Parameters rollout contains the following controls.

Grain

Sets the amount of grain added to your image. Range=0 to 10.0.

Ignore Background

Masks the background so that grain is applied only to geometry and effects in the scene. Choose this option when you use film (which already contains grain) as the background image.

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